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Alchem Syaoran's Katana

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Posted

Shiroiho (White Fire)

Weapon Kind: Katana, 29 1/2 inch blade

Weapon Size: Medium

Level: 20

Attribute:

- Indestructable

- Ninjutsu Sharpening

- Razor Edge

Description: A katana passed down in Alchem Syaoran's branch of the clan, starting with his great-grandfather. It was owned by his father and left with the clan head, Alchem Rouni, before both of Syaoran's parents left the village. It is alchemically forged by Syaoran's Grandfather and is thus very strong steel, best in the world (or so the Alchem clan claims). The sheath and hilt are a pale white, the sheath being mad eof a very durable wood, probably reinforced by alchemy as well. On one side there is a small alchemy array, so this weapon can only be unsheathed by a member of the clan, or someone who possesses the secrets of the bloodline.

Hinshi

Weapon Kind: Katana

Size: Medium

Level: 20

Special:

- Razor Edge

- Hidden

- Indestructable

- Parry [Rank 2]

- Defend [Rank 2]

- Death's Blessing: Does additional damage equal to amount of life lost since the previous turn.

- Death's Soul: Is bounded to the user untill the user himself dies.

- Death's Power: May roll a 1d10 once per battle. Any weapon an opponent has out is destroyed on a roll of a 5 or less. Doesn't effect indestructable weapons. Weapon targeted must be lower level than Hinshi.

- Death's Curse: The weapon takes a minimum of 50 stamina per attack no matter what.

- Ninjutsu Sharpening

Description: The cursed blade of Oketsu himself. It is said to be a blade forged from the very hate in Oketsu's heart. The sword measures 3 1/2 feet in length. The sword is made of a black steel folded over several times. The sword resembles a normal katana, except for the dark coloring. It's sheath is a deep black also. Along the upper edge, near the hilt, are two very faint small kanji carved in white. They say "Meiki" and "Akasabure Genome" or "Remember Akasabure Genome".

Posted

First is APPROVED. I trust you don't need the cost, right? (Around $860, by my calculations.)

Second...

Death's Blessing: I'd feel more comfortable if it were 'life lost that turn.' Or even 'the previous turn.'

Death's Power: What about Indestructable weapons? Also, I am strongly against this ability. It is far too powerful, especially considering I believe you were granted this weapon for free. Either limit it's power/use or drop it all together. Up to you. ^^;

Posted

Noticing this, it makes me recall something:

That Death's Blessing, it basically screams "Absurd levels of damage" especially if you become a Health Whore.

I'd either recommend NOT having anything like this approvable, or by putting on a cost SO absurd that it's never going to be purchased by the average joe

(think about it: 200 HP, say you lost 180 of it...you just did 180 damage plus the base level of your weapon. You could do this at level ZERO....)

Posted

well, i changed the death's blessing, never really cared or used it much anyways, and as for death's power, i changed it a lot, basically useless since everyone takes indestructable, but doesn't matter much to me.



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