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Coalescence

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Posted

Coalescence [#; Combination Technique]; A jutsu with this effect may have two sets of effects. The first set of effects is used if the jutsu is performed regularly by the user and the second set of effects is used if the person declares Coalescence. Coalescence requires a certain # of characters who know the jutsu to use it in rapid succession of each other (the first person may not have another turn before the second person uses the Combination Technique, if they do the Coalescence Technique fails. If there are more than two people each player may not have another turn before everyone in the Coalescence performs the technique). The accuracy of the technique is average value rounded down of all the characters involved in the Coalescence. All characters involved in a Coalescence add their full modifier to the technique’s damage. The technique is considered ‘fired’ on the turn of the last person needed for the Coalescence. Coalescence effects are allowed to break the damage caps, up to 150%.

If a jutsu with Coalescence can be used without Coalescence, JP is calculated normally plus an additional one (1). If a jutsu cannot be used without Coalescence, its JP is calculated normally, then divided by the number of people involved rounded down. Cannot be less than one (1) point. The cost for Damage Points are calculated in the same manner.



Fire Release; Current of Flames | Katon; Nagare no Hosaki | 火遁•瀬の焄
Type: Ninjutsu [Fire]
Rank: Jounin
Cost: 200
Damage: 210
Effects: The target is afflicted with 'Scorched' for two (2) turns.
- Coalescence [2; Doton; Nagare no Sekiyu]
The target is dealt 400 damage and afflicted with 'Scorched' for four (4) turns and 'Impaired Touch' for two (2) turns.
Description: The user makes a series of seals and unleashes a stream of fire from their mouth. On its own this technique is very basic, but it was designed to work with another technique, Doton; Nagare no Sekiyu, in order to ignite the oil and deal massive damage to the opposing ninja.
Points: 6


Earth Release; Current of Oil | Doton; Nagare no Sekiyu | 土遁•瀬の油
Type: Ninjutsu [Earth]
Rank: Jounin
Cost: 200 
Damage: 150
Effects: 
The target is afflicted with 'Impaired Touch' for two (2) turns and 'Opening [Katon; Nagare no Hosaki]' for one (1) turn.
- Coalescence [2; Katon; Nagare no Hosaki] : The target is dealt 400 damage and afflicted with 'Scorched' for four (4) turns and 'Impaired Touch' for two (2) turns.
Description: The user makes a series of seals and unleashes a stream of oil from their mouth. On its own this technique is very basic, but it was designed to work with another technique, Katon; Nagare no Hosaki, in order to ignite the oil and deal massive damage to the opposing ninja.
Points: 6

Posted

Yeah, I made it Earth because at the time of this original creation there was no Oil element. Additionally, as Cellar Door pointed out, Oil is a toad only element. That said, if KC wanted to I could adjust this to be an Oil technique for use specifically with toads? It was loosely based on the Jiraya + Toad combination attack as a way of explaining how Coalescence works. I'm up for changing it or keeping it the same, whatever you guys think would be more appealing for players to use since I don't have plans to use this currently on any of my characters.


Posted

There aren't a lot of general Coalescence techniques that any players can take, I think leaving it earth is just fine. It always reminded me more of when the Hokage used earth and fire together to make flaming mud bombs against Orochimaru anyhow.

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