dowhatnow Posted August 1, 2009 Share Posted August 1, 2009 (edited) Attribute: Ninjutsu Blade Weapon: All except thrown weapons Description: The weapon has been imbued with the ability to be used harmoniously with the wielder's chakra, rather than relying on pure brute strength. Effect: Uses Ninjutsu stat for damage modifications. Opponent defends as if attacked with a 'normal' sword. Cost: $750 Edited August 29, 2009 by dowhatnow Link to comment Share on other sites More sharing options...
Warr Posted August 1, 2009 Share Posted August 1, 2009 This exists, and it's 'Cntr or who Cntr gives permission to' only, from what I know. Link to comment Share on other sites More sharing options...
dowhatnow Posted August 1, 2009 Author Share Posted August 1, 2009 It's also Alchem-only. I wanted to make a generalized version. Link to comment Share on other sites More sharing options...
Warr Posted August 1, 2009 Share Posted August 1, 2009 As much as I'd pull for it to happen/be allowed, I doubt Cntr would. A similar effect for artifact/legendary weapons is one thing, but not for general use. Link to comment Share on other sites More sharing options...
Baromosa Posted August 1, 2009 Share Posted August 1, 2009 Closest thing you'll see on the main site is the 'chakra blade' attribute, which allows you to pay in chakra instead of stamina. Link to comment Share on other sites More sharing options...
dowhatnow Posted August 1, 2009 Author Share Posted August 1, 2009 Lamesauce. I'll just leave it up for now, see what others say about it. Link to comment Share on other sites More sharing options...
cntrstrk14 Posted August 18, 2009 Share Posted August 18, 2009 The one I made is not "Alchem only" for use, it just can only be created by an Alchem. Link to comment Share on other sites More sharing options...
Ravage Nocturne Posted August 18, 2009 Share Posted August 18, 2009 The one I made is not "Alchem only" for use, it just can only be created by an Alchem. Brings up something that's been bothering me; I don't think that Ninjutsu should really ever modify weapon damage. Even if it was explained with gruesome detail, without heightening the cost significantly, it seems pretty unlikely; considering that most weapons use physical motion and momentum to inflict damage, even using ideas involving Ninjutsu 'sharpening' the weapon would still be reliant on physical strength and skill. I just think that the idea by whole should be thrown out. Nothing wrong with using Taijutsu for weapons; least it keeps people from throwing all their stats into one place (at the very least, aside from being limited to the Alchem, it should 'cost' more, since you're replacing the focus of physical strength; the energy has to come from somewhere) Link to comment Share on other sites More sharing options...
dowhatnow Posted August 19, 2009 Author Share Posted August 19, 2009 The one I made is not "Alchem only" for use, it just can only be created by an Alchem. Then it may as well be Alchem-only. (at the very least, aside from being limited to the Alchem, it should 'cost' more, since you're replacing the focus of physical strength; the energy has to come from somewhere) I find this section of RN's post very agreeable. Not that the rest of it isn't logically sound, but this is the only portion I find relevant to this ability. Up the cost, then maybe? Link to comment Share on other sites More sharing options...
dowhatnow Posted August 29, 2009 Author Share Posted August 29, 2009 Post-patch bump. Link to comment Share on other sites More sharing options...
cntrstrk14 Posted September 4, 2009 Share Posted September 4, 2009 The point that this was already made still stands, it is not clan specific. I am also considering remaking it when I am done with my summons and such so it makes more sense, since I did make it way way way long ago. Link to comment Share on other sites More sharing options...