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Rilon

Konoha Nin
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  • Birthday 04/04/1991

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  1. Lowered to 35, since this does require two combinatorial skills in addition to three subtle elements.
  2. Black Penny Mk. I Weapon Type: Spellstorm Pistol Size: Medium Level: 1 Special: Steam Powered Effect: A ninja without the skill [Combinatorial: Steam] may not fire this weapon. Basic ranged attacks and techniques made with this weapon deal [steam] elemental damage. Damage dealt by this weapon is modified by Ninjutsu and Accuracy (40/40) basic ranged attacks made with this weapon cost chakra instead of stamina. Cost: $150 Rolling Thunder Effect: A ninja with the skill [Combinatorial: Storm] may choose to treat basic ranged attacks and techniques made with this weapon as the [storm] element. Cost: $100 Spellstorm Salvo Effect: A ninja with the skill [Evolved Elements: Spellstorm] may make a number of basic ranged attacks equal to the number of weapons that may be thrown by a ninja of the user's rank each round. These attacks may apply the bonuses from [spellstorm], [storm], or [steam] Cost: $100 Price of Progress Effect: The first ranged attack or technique made with this weapon per combat causes "Afraid" for one turn in addition to any other effects if it damages an enemy of equal or lesser rank than the wielder. (The "source" of the fear is the ninja wielding this weapon.) Cost: $200 Unique Cost: $50 Indestructible Cost: $50 Description: A pistol built by an unknown genius or madman in the Country of Coal. Black Penny draws its name from the pitch black metal used for the barrel of the pistol. The spellstorm weapon is about sixteen inches in length from butt to muzzle, Black Penny's stock is gracefully curved to fit comfortably in average sized hands. The stock is carved from a rich mahogany that glistens dully underneath a protective coating of some chakra infused substance. No matter the strain of the elements, or the wear of the environment, the mahogany seems to remain undamaged and unsullied. The chamber of Black Penny is built into the base of the barrel. The cylindrical chamber begins to heat, using a person's fire chakra as soon as the gun is held. This heating is compounded by runes carved on the inside of the chamber to aid in heat accumulation. When a person is ready to fire, they quickly mix in water chakra to the super-heated chamber, causing an accumulation of steam. When Black Penny's trigger is pulled, a spark of chakra forces the steam into the barrel where it passes through several rings of runes that compress the steam into a slug with minor magical barriers, while also accelerating the super-heated slug. The result is a super-sonic, super heated slug that can easily punch through breastplates and leave smoldering wounds behind. When lightning chakra is added to the steam, the resulting slug carries the force of a massive thunderclap, powerful enough to breach barricades and loud enough to deafen an enemy. For some reason, known only to the prototype's creator, trying to infuse the chamber with any other type of chakra causes a dud shot to roll weakly from the barrel. When charged with storm chakra, Black Penny's barrel lights up with bring blue runes that quickly fade into invisibility once the chakra disperses. Cost: $570
  3. Evolved Elements: Spellstorm Bloodline: -- Description: By combining the Steam and Storm elements, a ninja can create a deadly weather phenomenon dubbed "Spellstorm". When the individual elements interact it is easy to create a massive super-heated super conductive maelstrom of raw energy that spreads quickly and annihilates utterly. Effect: Allows the use of [spellstorm] jutsu. [spellstorm] jutsu have a 35% chance to inflict an enemy with "Deafened" and "Prone" for one round. In addition, the user may choose to apply the bonus from one of the Subtle Element skills required to learn this skill. Requirements: [Combinatorial: Storm], [Combinatorial: Steam] Cost: -3
  4. Yes, you would multiply the total cost.
  5. I know there are people who want to use this, so fixed.
  6. Rilon

    XBL Rage

    PWNED! I love it when people rage at me when I'm playing League of Legends but that's the best response to raging I've ever seen!
  7. I would add a line that says "The user generates a Heaven Charge when a (style) Technique hits an opponent." That way you won't have to add extra lines about generating heaven charges onto all of your techniques when using this style.
  8. Oh, for some reason I thought this raised defense and evasion.
  9. Bonuses may not exceed 1.5X where X is base value of the stat being modified.
  10. No, Rachel it does not consume the setup phase. That should satisfy all the concerns. I don't build stackers simply because I've won battles against stackers in two turns by zeroing out their STAM or CHK. But as you said, that's a discussion for another time.
  11. That seems fair. Also, you could just sit at 10 chakra, but it would be pretty embarrassing to be one shot by a technique that drains chakra.
  12. Rilon

    Jiongu

    *Rilon uses Pheonix Down!*
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