Cellar Door Posted July 6, 2014 Share Posted July 6, 2014 (edited) Anti-Bleed Effect: When afflicted by the status effect 'Bleeding' the damage dealt to the wearer is reduced by 10x per turn where 'x' is equivalent to the total rank of this attribute affecting the wearer. This effect may not stack with other instances of 'Anti-Bleed'. Description: Your armor has been created of a material that resists bladed instruments, or has been infused with chakra to prevent being cut. Ranks: 10 Cost: 両100 Anti-Burn Effect: When afflicted by the status effect 'Burning' the damage dealt to the wearer is reduced by 10x per turn where 'x' is equivalent to the total rank of this attribute affecting the wearer. This effect may not stack with other instances of 'Anti-Burn'. Description: Your armor has been created of a material that resists fire, or has been infused with chakra to prevent being burned. Ranks: 10 Cost: 両100 Edited May 13, 2016 by Cellar Door Link to comment Share on other sites More sharing options...
Rei Posted July 6, 2014 Share Posted July 6, 2014 Approved. Link to comment Share on other sites More sharing options...
Cellar Door Posted October 22, 2015 Author Share Posted October 22, 2015 ... Boomp? Link to comment Share on other sites More sharing options...
Hardcore Skittlez Posted February 22, 2016 Share Posted February 22, 2016 Going to have to say probably not on this in its current form, as its counterpart "Anti-Burn" applies to Burned rather than Burning. I know you know the difference, but for the sake of other readers-- BURNED is a static cost status effect with a static effect, whereas BURNING/BLEEDING is variable in every sense. If this'll come to pass, it'll need to have a cap on how much it can prevent, or have the cost dramatically increased. Link to comment Share on other sites More sharing options...
Cellar Door Posted February 28, 2016 Author Share Posted February 28, 2016 (edited) Dude, you can't deny something and then give other alternatives on how to make it work. Either suggest changes or deny it. Doing both is a bad habit that you've gotten into lately, and it's a terrible mixed message for anyone reading your reviews. Changed the effect. Edited February 28, 2016 by Cellar Door Link to comment Share on other sites More sharing options...
Hardcore Skittlez Posted March 1, 2016 Share Posted March 1, 2016 I apologize, I didn't mean for my original post to be an outright denial in the official "this requires admin/majority attention" capacity-- was a simple misuse of bolding. Does this effect reduce total cumulative bleeding, or bleeding per turn? In a specific example: If something did 50 Bleeding Damage per turn for 3 turns, would this reduce it to 0 Bleeding per turn? Link to comment Share on other sites More sharing options...
Cellar Door Posted March 1, 2016 Author Share Posted March 1, 2016 Per turn. Link to comment Share on other sites More sharing options...
Hardcore Skittlez Posted March 1, 2016 Share Posted March 1, 2016 Does this stack with itself? Like, could you have 1 item with Anti-Bleed: 1 and another with Anti-bleed: 3 and benefit as if you had Anti-Bleed: 4? I don't think that it should, if it does. The damage over time effects are the strongest way for the layman to effectively combat a tank build, and scattering their anti-bleed ranks across 10 pieces of gear would be kinda silly to fight against, given how expensive it gets to bust gear later on. I also feel like there should be a limit on how many items with these effects that you can wear at a given time. Perhaps 2-3? It's something that won't come up terribly often given how expensive 10 ranks is, but when you have someone with a glut of cash(lookin' at keanu here), there wouldn't be any reason for them to not stack up as many ranks as they could afford after their elemental resistances. Link to comment Share on other sites More sharing options...
Cellar Door Posted March 1, 2016 Author Share Posted March 1, 2016 You now cannot stack the effect, in a similar manner to as if this were say... Elemental Shield. The limiting how many times a thing can appear in your inventory is just something that needs to be worked on by staff and changed to affect armor as a whole. The argument holds up against basically any decent armor attribute, so that means its something that shouldn't just be band-aided on my one attribute. Link to comment Share on other sites More sharing options...
Pwnzie Posted March 2, 2016 Share Posted March 2, 2016 Given that its been clarified this does not stack just like its counterpart elemental shield/chakra shield. I feel comfortable Approving This. There should be some way to reduce this damage, because as it stands it can be cheesed tank build or not, and I definitely think an anti bleed needs to be in the game. Link to comment Share on other sites More sharing options...
Cellar Door Posted March 2, 2016 Author Share Posted March 2, 2016 Reducing the damage isn't too hard. You just have to break the armor. Link to comment Share on other sites More sharing options...
Warr Posted April 16, 2016 Share Posted April 16, 2016 (edited) APPROVED Edited April 16, 2016 by Warr Link to comment Share on other sites More sharing options...
Hardcore Skittlez Posted May 27, 2016 Share Posted May 27, 2016 I feel okay approving this, but before I move it, I want to reference it back in a staff topic pertaining to effects like these. Other reviewing staff, please hold on apping/moving for now, thanks! Link to comment Share on other sites More sharing options...
cntrstrk14 Posted June 5, 2016 Share Posted June 5, 2016 Assuming these are for the main site? If so I think they are good, a new standard for anti dot damage for items. Link to comment Share on other sites More sharing options...
Cellar Door Posted June 5, 2016 Author Share Posted June 5, 2016 They are Link to comment Share on other sites More sharing options...
cntrstrk14 Posted June 5, 2016 Share Posted June 5, 2016 Approved Link to comment Share on other sites More sharing options...
cntrstrk14 Posted August 20, 2017 Share Posted August 20, 2017 Moving to the main site. Link to comment Share on other sites More sharing options...