Jump to content
Warr

Legend:. #2

Recommended Posts

Posted (edited)

2

断刀の首斬り包丁 Dantō no Momochi Zabusa(The Seversword of Momochi Zabusa)

Weapon Type: Cleaving Great Sword

Size: Large

Level: 0 (See Clause)

Special: Indestructible

Unique

Titanic Momentum: When one thinks of the epitome of large sized swords, the comparison is always brought forward to The Seversword of Momochi Zabusa. While unassuming, it is massive in size and weight, and it's cutting edge is no lesser because of its size. Any attacks that would be considered a 'block' are instead a full hit. All attacks with this weapon have a 10% higher chance to hit. In addition, damage done to a shield, barrier or any other type of structure meant to block the sword are dealt critical damage.

The Cleaver: It is a sword which is renown because of its simplicity and deadliness. It's size, sharpness, and weight all combine when used by the proper person to make a blade that is immensely more devastating than a lesser blade could be when striking a vital point. This blade causes severe damage when it deals damage, what would be considered a cleaver, as it has been made in a way which makes it capable of cleaving through flesh, bone, and muscle, as easily as it'd go through water. When a critical is dealt with this weapon, it does 2X damage, instead of 1.5X.

Legacy of the Demon of the Hidden Mist: There are rumors, taboos, sometimes even jokes, that this sword became revered simply because the monstrous warrior whom was its most notable user. It is a magnificent blade despite the reverence from this association, and it is aerodynamic to the point and functions largely as if it had been fired from a canon when it is simply hurled. If the user of this sword has at least 1000 Taijutsu, this cleaver can be thrown at opponents and be counted as a 'ranged' weapon within such an attack. In the attack, because of the speed, size, and weight of the sword, the opponent is treated as having half of their evasion. This attack costs no stamina, but may only be done X/30 times per battle (where X is the user's level), rounded up. A set-up phase may be used to retrieve The Seversword following this action.

Butcher's Blade: The reverence of the Cleaver's greatest user was not false, as it is likely that between him and the litany of other users who have used the blade, some level of 'killing intent' has been left upon it. When its wielder wishes to truly decimate an opponent, the blade seems to cut deeper, swing faster, destroy more heavily. The user may choose to activate this ability during a set-up phase for 5% of their total chakra, and pay 2.5% of their total chakra per turn as an upkeep cost. While this ability is activated, the user's concentration is considered to give the total amount of itself as 'additional taijutsu' for purposes of modifiers.

suigetsu.jpg

Description: This Gigantic Blade is unorthodox, in the fact that it has a handle which is roughly four feet on its own, and which is perfectly round. It has no hilt, and as the handle ends, the sword begins.

The blade itself is two and a half feet wide, and roughly six feet in length, and made of a dark steel, which is lighter towards the right side, and darker towards the left. In the middle of the blade there is a circle where there is no metal at all, and the blade itself curves as it gets towards the top.

It is extremely heavy, and this weight is reflected by the power of the blade. Its handle is wrapped in white cloth around the handle.

Cost: 5000 word quest to find it and obtain it. This quest will consist of, in the least, reading up on the legends of the sword, looking for it's probable whereabouts, and searching for it. Once this information is compiled, and the sword is searched for, and and at least 5000 words have been written, it will be found wedged into a boulder, and the user will be required to make a roll of D100, with the target number for the roll being 100-X, where X is the user's level. If this roll is failed, the user may attempt it again, writing 2000 more words, and rolling a D100 with a target number of 75-X, where X is the user's level. If this roll is failed, the user may write 1000 more words, and attempt a final attempt, a roll of a d100, with a target number of 60-X, where X is the user's level. Questing must be done within Mizu no Kuni, and any questing for this sword must have Warr's prior permission.

Clause; This sword, just like every other sword amongst the legendary swords of the Seven Shinobi Swords of Kirigakure no Sato, is considered level '0' until the user has trained at least 4000 words with it. Following this training, it is considered level 10. 2000 more words of training is required to make the sword grow to its next stage, which its final stage, which is level 20. All of the Seven Swords of Kirigakure no Sato can have their level upgraded via $, but not until the user has reached the 'maximum base potential' of the blade, and mastered it.

Ownership; This sword is not one which can be gained lightly. Slaying its user or simply pilfering from its user will not make the blade work with ease; as it has slight sensibilities of its own. Any ninja whom would try to take The Seversword 'OF Momochi Zabusa' is given a 1d10 roll, with the results of 1 through 7, the potential user is dealt 'bound arm' for one turn and may not roll again or train with the sword. With a result of 8-9, the potential user is dealt 'bound arm' for one turn, and drops the sword, needing to try to pick it up again and reroll. With a result of 10, The Seversword 'OF Momochi Zabusa' accepts the potential user. In addition, no abilities of this sword are counted as 'activated' and any user suffers 10% reduction in their to-hit until the potential user has trained it to mastered it, completing the 6000 words and unlocking it's 20 weapon levels.

Edited by Warr
Posted

What part of the Butcher's Blade Description is supposed to affect defense. (I know it's logical to say big hunk of metal can block shit, but thats not what I'm asking)

Also on that note, Can you upgrade this weapon normally IE Parry and Defend?

Posted

It increases the user's defense by the same way it increases the user's concentration, ages old 'killing intent' flooding into the user in response of chakra touching the blade in that way.

There's nothing saying you couldn't, but it isn't included because that doesn't make sense and because the blade is something that someone would need to work at upgrading themselves and the sword on. You can upgrade any other weapon even if it's 'legendary' or highly powerful, so yeh.

Posted

I'd prefer Butcher's Blade to have a static cost, as opposed to percentile ones. We wouldn't want a glass tank spending 2 chakra to gain lots of stats, now would we? Also...duration on the stat increase? You don't give one.

Posted

I don't give a turn duration because it's a constant drain of 2.5% the total chakra. That's what 'while activated' means. I'm not willing to do a static cost because on the same token, someone with immense amounts of that stat could pay for the ability without being harmed on an equal standing.

Posted (edited)

Ah. I read "drain _%" and assumed it was a one time cost. Might wanna add "per turn" on that sentence.

Then make the cost a 6% stamina drain. Too easy for a tai-heavy weapon user to abuse if it is chakra. But a percentage of stamina will always be a good chunk on a taijutsu user. I chose 6% because 2.5% is not even a bite. You regen that way faster than you might spend it. One could just turn this on an leave it active the whole battle and feel no pain for doing so. 6% will guarantee a slowly dropping stamina value under normal regen, or will take up a good chunk of advanced regen.

Edited by Kouta
Posted

I'm actually going to support Kouta's point, mainly because this is on a weapon, which has extremely cheap cost to damage ratios. However, maybe to solve the chance of someone abusing this by having it on a low tank stat (that could happen with stamina too) you just say "x% of the user's chakra or stamina, whichever is higher. If they are the same, choose one for the duration of the ability."

Posted

I would rather make it a higher cost with part of it being in both tank stat, that seems logical to me. So that's what I'm going to do with it.

Posted

Butcher's blade worries be since it seems like a miniture bloodline. I'm concerned if someone stacks this with another bloodline that boosts stats by say, 1200 at level 100. This would make it +1600 stats, and with the cost of swinging a weapon being so low I could see someone paying 5% stamina and 2.5% stamina for two effects regenerating faster than the abilities are costing while still dealing crazy weapon damage. Maybe have it so it doesn't stack with bloodlines? Not sure what the best solution is here for this weapon, I'm mostly voicing my concern so others can discuss it.

Posted (edited)

Well, let's see.

At level 120, that's a potential of 240 Taijutsu, and 120 Concentration and Defense. That's 480 stat points at the highest level you can attain.

While together that's a rather large number, individually at 120 it isn't very high, and items can already have these stats tacked onto them without an upkeep cost. That 480 is barely putting a dent in the amount of stat boosts they can have from items at that level.

I don't particularly think it needs to shut off bloodlines, but it's current owner is someone who doesn't have one anyway so it doesn't particularly matter, though I do understand trying to balance it if god forbid someone else got a hold of it.

EDIT; As an alternate suggestion, if you still feel it needs some extra cost, it could shut down advanced regeneration while active.

Edited by Eechi-go
Posted

I'd be fine with it shutting down advanced regeneration, but as Eechi said, it's honestly not something that is /that/ powerful in an of itself, as it's only a 120 increase in 2 of those stats, and a 240 in one stat, and if the user chose to just use the passive increases they'd be allowed from slapping abilities on items, they'd always have it and not have to pay any upkeep costs at all. This one has an innate 5% cost per turn which means after a little while if the user uses any chakra at all they're even more of a target than they'd be for not stacking chakra as is. That's one thing I think is missed in the argument of 'well they just won't put much in it if that's the case.' The less the put in it the less they pay for the ability; yes. But that's also the less you have to do to KO them without delving through HP.

Posted

It may not be 'that' powerful on its own, but it only takes 2-3 things that are not 'that' powerful put together to break the system. A full set of item bonuses + a bloodline + this bonus is just over the line of things I would rather not have all stacking together. I would appreciate turning off advanced regen and possibly not having it stack with bloodlines.

Posted

I can have it turn off advanced regeneration, sure.

@Rara, I totally derped on the matter of that, but yeah there's nothing saying it can only be activated a certain amount of times per battle so it can definitely be reactivated.

Posted

I still don't like this stacking with a bloodline that increases stats. It feels so weird having an ability like this on an item, it feels very distinctly "bloodline" type (though I realize it is weaker than a bloodline would be). I almost want to push for some other type of effect, this just doesn't feel "right" to me. I love the other 3 abilities and this one doesn't feel at home here.

Posted

The other idea I had was to allow the user's concentration modifiers be added to the user's taijutsu modifiers, in an example of 'killing intent' being magnified and turning into more fierce and treacherous fighting by the user.

Posted

I like the direction of that idea, though I can't think of a character build outside Tsubasa that would benefit too much from that. Maybe something using accuracy instead?

The user may exchange stat points between their Taijutsu and Accuracy for a single Main Phase x/40 (rounded up) times per battle. This swap may never exceed 4x and may never increase either stat beyond 1.5 their base value. The value of x is the user's level.

Posted

Definite a possible choice, but the idea with the concentration was that it would be invested in later as it is by a taijutsu user just to increase one's critical hit chance. But I can definitely consider the accuracy idea too.

Posted

Bumping for Rachel. Will check it back sometimes in the next few days for reviews, if there are any.

Posted

It seems like everyone else's issues on this have been looked at closely and changed, and I have no problem with it, so approved.

Posted

If activating Butcher's Blade deactivated the additional critical chance given by concentration, I'd be fine with this. I'm still also not convinced with the cost of the activation since it's not actually hurting a taijutsu user who is swinging this around. They recover everything they lose, the only exception would be if they had a bloodline activated.

Posted

I wouldn't be comfortable with making it fully negate the base benefit of concentration, given the cost it's levying, but I'd be fine with upping the cost; or making it so that half of the critical chance benefit provided by concentration was/is negated. Perhaps even change it so that you get half of your concentration as additional taijutsu.



  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...