Eechi-go Posted May 5, 2010 Share Posted May 5, 2010 (edited) Butcher Bloodline: N/A Description: Some people are really good at killing things. Really, REALLY good. This character knows exactly how to slice and dice the opponent into a number of diffrent pieces. Not only do they know how, but they also tend to relish the feeling of a blade cutting through flesh like a hot knife through butter. Whenever this person comes at an opponent with intent to rend, it's always much bloodier, and much harder to stop. Effect: Whenever the user would use something that applies the 'bleeding' effect, the bleed damage dealt is increased by 10%. Cost: -1 Rip'n Tear Bloodline: N/A Description: While simply gouging someone is a riot, some sadistic bastards take explicit pleasure in pulling apart their foes like they're a child's plaything. These ninja typically maim their foes accorindlgy, causing them to bleed out longer than they normally would, and leaving some nasty scars in the process. Effect: Whenever the user would use something that applies the 'bleeding' effect, the duration is extended for one extra turn. May not exceed the turn cap. Cost: -2 Bloodlust Bloodline: N/A Description: There are those who enjoy rending their opponents to itty-bitty bits, but then there are those who only grow hungry at the sight of fresh meat. This ninja is typically aroused by the heat of battle, typically leading to an uncontrolled orgy of slaughter and death. The instant this ninja so much as sees or smells a drop of blood, they charge their prey with intent to not only kill, but consume. This tends to send them into some kind of tunnel vision, causing him to lose saftey for their well being. Effect: Whenever a ninja on the battlefield would be inflicted with 'bleeding', this ninja goes into a rampage, increasing their taijutsu and speed stat by 10%, and reducing their concentration and evasion by 10% so long as the bleeding effect remains. The instant all bleeds are removed from the battlefield, this character reverts back to their normal state of being. Bloodlust can't bring the boosted stat over 1.5x. Cost: -2 Requirements: 'Butcher' and 'Rip'n Tear'. Edited January 22, 2011 by Eechi-go Link to comment Share on other sites More sharing options...
Azure Posted May 5, 2010 Share Posted May 5, 2010 The only problem I'd see with this is for example if the bleed damage deals 200 damage for one turn, then it automatically becomes 400 for two turns considering bleed and burn don't have limits... Link to comment Share on other sites More sharing options...
Eechi-go Posted May 5, 2010 Author Share Posted May 5, 2010 1.5x then? Link to comment Share on other sites More sharing options...
Warr Posted May 5, 2010 Share Posted May 5, 2010 2x would be fine so long as there's some cap or something like "Doubles bleed damage dealt, but only for amounts less than 180, makes bleed damage from 180 and up considered to be 1.5X the original bleed damage dealt." Link to comment Share on other sites More sharing options...
Eechi-go Posted May 7, 2010 Author Share Posted May 7, 2010 Aye, fair enough. Link to comment Share on other sites More sharing options...
Warr Posted May 7, 2010 Share Posted May 7, 2010 -3. Link to comment Share on other sites More sharing options...
Eechi-go Posted May 7, 2010 Author Share Posted May 7, 2010 Going back to 1.5x then. Link to comment Share on other sites More sharing options...
Warr Posted May 26, 2010 Share Posted May 26, 2010 Approved. Link to comment Share on other sites More sharing options...
Eechi-go Posted June 23, 2010 Author Share Posted June 23, 2010 Takin' you all the way:. Link to comment Share on other sites More sharing options...
Cellar Door Posted June 23, 2010 Share Posted June 23, 2010 Approved. Move thine self. Link to comment Share on other sites More sharing options...
cntrstrk14 Posted August 4, 2010 Share Posted August 4, 2010 Moved this back. This skill needs some nerfing, as it is basically an automatic critical on bleed damage. Since bleed damage is just regular damage that is dealt on the following turn, a player could make nothing but bleed damage techniques and basically always auto-critical. Link to comment Share on other sites More sharing options...
Eechi-go Posted August 4, 2010 Author Share Posted August 4, 2010 Do you have a proposition? Link to comment Share on other sites More sharing options...
Warr Posted August 4, 2010 Share Posted August 4, 2010 'May only be used 2 times per battle'? Link to comment Share on other sites More sharing options...
cntrstrk14 Posted August 4, 2010 Share Posted August 4, 2010 Rather than 1.5x, I would shoot for 10% or so. Also, the extra turn may want to be a separate skill, but that is just me. I like modularity. Link to comment Share on other sites More sharing options...
Eechi-go Posted January 22, 2011 Author Share Posted January 22, 2011 Bump. Added a new skill. Link to comment Share on other sites More sharing options...
Rhapsody Posted January 22, 2011 Share Posted January 22, 2011 Bloodlust can't bring the boosted stat over 1.5x. Then I'll be okay with these. Link to comment Share on other sites More sharing options...
Eechi-go Posted January 22, 2011 Author Share Posted January 22, 2011 Yesmam. Link to comment Share on other sites More sharing options...
Maelstrom Posted January 22, 2011 Share Posted January 22, 2011 Looks fine to me. Nice work. APPROVED Link to comment Share on other sites More sharing options...
Azure Posted January 22, 2011 Share Posted January 22, 2011 Rip N Tear should probably be -2, going along with Genjutsu Sharper since this is essentially the same thing only it focuses on bleeding. This also doesn't have a cap, which I am worried about because you could do 500 bleed damage for one turn and then get a turn for free. Link to comment Share on other sites More sharing options...
Eechi-go Posted January 22, 2011 Author Share Posted January 22, 2011 Acceptable. Changed for you, Blueboy. <3 Link to comment Share on other sites More sharing options...
Azure Posted January 22, 2011 Share Posted January 22, 2011 MURDER. Link to comment Share on other sites More sharing options...
Rhapsody Posted January 22, 2011 Share Posted January 22, 2011 Okay. Link to comment Share on other sites More sharing options...
almondsAndRain Posted January 31, 2023 Share Posted January 31, 2023 Moved to Dead due to not meeting modern NA standards. Link to comment Share on other sites More sharing options...