Jump to content
Eechi-go

Bloody Mess:.

Recommended Posts

Butcher

Bloodline: N/A

Description: Some people are really good at killing things. Really, REALLY good. This character knows exactly how to slice and dice the opponent into a number of diffrent pieces. Not only do they know how, but they also tend to relish the feeling of a blade cutting through flesh like a hot knife through butter. Whenever this person comes at an opponent with intent to rend, it's always much bloodier, and much harder to stop.

Effect: Whenever the user would use something that applies the 'bleeding' effect, the bleed damage dealt is increased by 10%.

Cost: -1

Rip'n Tear

Bloodline: N/A

Description: While simply gouging someone is a riot, some sadistic bastards take explicit pleasure in pulling apart their foes like they're a child's plaything. These ninja typically maim their foes accorindlgy, causing them to bleed out longer than they normally would, and leaving some nasty scars in the process.

Effect: Whenever the user would use something that applies the 'bleeding' effect, the duration is extended for one extra turn. May not exceed the turn cap.

Cost: -2

Bloodlust

Bloodline: N/A

Description: There are those who enjoy rending their opponents to itty-bitty bits, but then there are those who only grow hungry at the sight of fresh meat. This ninja is typically aroused by the heat of battle, typically leading to an uncontrolled orgy of slaughter and death. The instant this ninja so much as sees or smells a drop of blood, they charge their prey with intent to not only kill, but consume. This tends to send them into some kind of tunnel vision, causing him to lose saftey for their well being.

Effect: Whenever a ninja on the battlefield would be inflicted with 'bleeding', this ninja goes into a rampage, increasing their taijutsu and speed stat by 10%, and reducing their concentration and evasion by 10% so long as the bleeding effect remains. The instant all bleeds are removed from the battlefield, this character reverts back to their normal state of being. Bloodlust can't bring the boosted stat over 1.5x.

Cost: -2

Requirements: 'Butcher' and 'Rip'n Tear'.

Edited by Eechi-go
Link to comment
Share on other sites

The only problem I'd see with this is for example if the bleed damage deals 200 damage for one turn, then it automatically becomes 400 for two turns considering bleed and burn don't have limits...

Link to comment
Share on other sites

2x would be fine so long as there's some cap or something like "Doubles bleed damage dealt, but only for amounts less than 180, makes bleed damage from 180 and up considered to be 1.5X the original bleed damage dealt."

Link to comment
Share on other sites

Moved this back.

This skill needs some nerfing, as it is basically an automatic critical on bleed damage. Since bleed damage is just regular damage that is dealt on the following turn, a player could make nothing but bleed damage techniques and basically always auto-critical.

Link to comment
Share on other sites

Rip N Tear should probably be -2, going along with Genjutsu Sharper since this is essentially the same thing only it focuses on bleeding. This also doesn't have a cap, which I am worried about because you could do 500 bleed damage for one turn and then get a turn for free.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...